*paws at Collabor88* I wanna get in ;-; I want the Trompe Loeil villa it’s so pretty ;-;
Q:Most Mesh clothing is no modify. Unless its not rigged, it cannot be resized by the wearer anyway. So there's no reason to make it modify. If it was, you could change the template texture all you wanted :P
Well, this assumes two things
1, that they’re all templates! This is… actually pretty sad. Original mesh exists!! And hey, sometimes people just want to retexture something. Not everyone wants to look exactly the same as the next person. Plus, the use of templates is for texturers to have mesh to sell without commissioning a mesh-maker. You know, being full perm. Copy-mod allows buyers to change it yes, but not resell it. Plus, they don’t have the shadowmaps or UV maps for a full retexture, which brings me to
2, that every texture is 100% what they want. What if that black is just dark grey, but the demo wasn’t in that color to know? Or if they bought white because they want a pastel color in a store that only sells natural ones? (Most people do this with hair!) Hell, some people want their avatar to glow slightly, or be fullbright!
There is ZERO reason to be no-modify in SL unless it breaks something, like some gacha items or strangely scripted stuff. Clothing? Modifiable. Hair? Modifiable. No mod? Likely I’m not buying it. I’ve bought things only to find out they’re no modify, which the demo or store doesn’t state until it’s too late, and that item’s usefulness becomes like, 95% to 20%.
If something in SL is no modify, the owner will lose profit. There is no getting around that. Even if it comes with a full color HUD, a scripted fatpack-and-tint, all they did was make it half-modifiable and add lag to it.
There are entire groups in SL devoted to ‘Can’t modify? Don’t buy!” mindsets for reasons like these. In fact, I’d outright say that no modify is disgusting.
To store owners who disagree with all of this, at least say that it’s no modify. You’re basically scamming people if the permissions aren’t clear in the store or in the demos.
This especially goes for hair companies, but everything deserves to be respectful of it’s customers.
Those creators that set their mesh clothing no-mod miss out on the secondary modding market - there are customers that would buy your clothing just to use a specific mod texture that somebody else made.
Better off learning how to make your own meshes ;3
Am I the only one amused by the idea of ‘fitted mesh’ breasts that are ginormous and don’t actually fit/match the base shape beneath at all? They use the collision bones for physics jiggle, it appears.
… do small ones even exist yet?
How long is it supposed to take to transfer your credits into your paypal??! Its been like 8 days and it says only 3-5 so I’m confused. I really need that money for a bill >.<
It doesn’t include weekends, and sometimes there are more transfers than usual which slows them down. 8 days isn’t unheard of, but I’d open a support ticket after another day. LL might have locked down your credit processing to ask for ID - and should send a support email if that happens.
Geeze, 40 fps in Luskwood, I thought I’d never see the day!
Sad that it took a lightning clap frying my old mobo (and fancy new speakers…) to force me to run out and get my PC upgrade early. I’m extremely lucky that I didn’t lose any of my Apricot Paws projects.
Better backup. >.>
so I uh
tried rigging a pokemon model for practice but
I think i did something wrong
Not sure what’s going on with the eye area, but it otherwise looks ‘normal’ to me. Because the mesh is so big in front, most poses and animations are going to make the arms and legs clip.
You can try increasing shoulder and hip width in your shape and see if that helps— or even re-upload with the joint positions included if it looked OK in the preview?
Wingless Emoto came back to SL and put every color of Mamdragon and Dingo on marketplace in a 800l fatpack…
I already own a mamdrag proudly but.. *slight hyperventilation*
They also put up the free avatar set. FINALLY AN OFFICIAL LINK TO GIVE TO NEWBIES https://marketplace.secondlife.com/p/free-furry-avatars-by-Wingless-Emoto/5846626 *dance*
Meshing is something I’ve felt like I haaaad to give a try. I haven’t been able to find a meshing program I’m comfortable with yet.
I wanted to know what meshing software other people use? I feel like I might have more fun working more sorta organicly (like sculpting) but the…
Less expensive alternative to zbrush is 3D-Coat, which does sculpting, retopo, UV mapping, and per-pixel texture painting. I use it with Blender, with the Avastar plugin. For Second Life uses, I don’t feel I’m missing anything that Maya + zbrush might have.
My method is Blender for the base mesh > 3DC for sculpting a high detail mesh from that > 3DC retopo, adjusting and adding to base mesh as required > Blender UV mapping, texture baking (shadows) > 3DC texture painting where required > Blender weighting and export to SL. After the mesh is working well in SL I go on to finalize textures in Photoshop.
Forget about Marvelous Designer until you’ve learned about topology and know how to retopo properly.
Freebie for Furry Fair!
This will become a full product in the future, but you can grab the black/grey version right now. Note it uses materials for the belt gloss and buckle shine, so make sure you have advanced lighting enabled!
Get it nao! Furry Fair is on until March 31.
Sorry I posted this a few days late for the start of the event, I’ve been pretty sick. x_x
Edit: SLURL copy derp, fixed now.